28 julio, 2022
“A virtual world gives you the chance to see anything anywhere at any time with whoever you want… It opens up a lot of freedom without having to go anywhere.” - Interview Participant
28 julio, 2022
“A virtual world gives you the chance to see anything anywhere at any time with whoever you want… It opens up a lot of freedom without having to go anywhere.” - Interview Participant
While many people think of virtual worlds as a detachment from the physical world, visitors use them for just the opposite: to build human connections or fill gaps in their real-world needs.
The time spent in these virtual environments has accelerated due to the COVID-19 pandemic as customers have been forced to find new ways to explore, create and socialize. A Morgan Stanley study found that in 2020 alone, nearly 50 million Americans turned to immersive virtual games, which was a 31% year-over-year increase, compared to 7% growth the prior two years.
As consumers are increasingly spending their time in these spaces, other industries have started to take note. Netflix now considers Fortnite to be its largest competitor, and tech giants such as Meta (previously Facebook) have been investing heavily in the metaverse: a future network of virtual worlds that further connect our physical and digital realities. Retail brands in particular have started to capitalize on the opportunity and are creating immersive metaverse shopping experiences like SK-II City, Metaverse Fashion Week, and Alo Sanctuary.
Bloomberg intelligence estimates that the global metaverse revenue opportunity could approach $800 billion in 2024.
In this article, we’ll explore some of the primary reasons why customers are drawn to these virtual environments and how brands can leverage those motivations to create engaging metaverse experiences.
Virtual world visitors have different mental models than shoppers in the real world, so we set out to understand what motivates users to engage in these immersive virtual experiences. We surveyed 650 Millennial and Gen Z users from across the U.S. to gather their perspectives on participating in 14 different virtual worlds. Not surprisingly, we found that many consumers who visit these worlds do so either for gaming (77%) or socializing (45%). While in these worlds, their top activities include completing games and challenges (69%), customizing their avatar (64%) or virtual space (42%), and socializing with other users’ avatars (49%).
“In Fortnite, I love to play on teams with my cousins and friends. In Animal Crossing, I like to build my island and visit my friends’ islands. In Roblox, I like to make friends and have fun.” - Interview Participant
Each world has a different set of experiences and opportunities that greatly impact the end users they attract and the mindsets that consumers have within them. For example, only 18% of Roblox visitors recall spending their time on creative endeavors such as customizing their virtual space as opposed to 55% of Animal Crossing visitors. End users with these interests tend to gravitate to the metaverse precisely because it lets them unleash their creativity. Brands should take time to understand the capabilities of the worlds they are building in and the mindsets that users bring to them before developing experiences there.
Through our research study, we uncovered four primary motivations for why consumers engage in virtual world experiences:
“I have a lot of friends who are international and live in different countries, so I use it to talk to people I can't see in real life easily… It feels like a more personal connection than just calling someone on the phone because it's entertaining and it gives us something to talk and laugh about. It feels like what we would be doing if we were in person.” - Interview Participant
“The first thing I think of is escape. It’s a chance to do something different from real life or do similar things with people I can't normally see in real life. I can try or see new things that I can’t normally.” - Interview Participant
“I think of it as ‘fun me’. If I could do anything I wanted with no restrictions, that is what I would look like. I change the hairstyle, add purple streaks, and put on more makeup than I do in real life. I like to look a little like myself but outside of what I could do in real life.” - Interview Participant
“I like competition so any leaderboard or challenge … I like giving that a try as well." - Interview Participant
Whether you are creating a virtual store, branded virtual environment, or brand activation within an existing world, it is important to keep these core motivations in mind when designing your experience.
48% of respondents said they would rather browse for clothes in a virtual world than on a website.
There is a huge opportunity for retail brands to engage with customers differently in the metaverse if they keep their consumer motivations and needs in mind when designing the experience. To help set brands up for success, we created these guiding principles to build engagement, based on core metaverse motivations.
Requests to join friends are the biggest contributing factor for why people try new immersive virtual experiences. Brands building these experiences should brainstorm ways to build community among their visitors and encourage users to invite their friends.
PACWORLD combines fashion, technology and community in a socially-driven environment that lets players be owners, with the goal of making their malls as popular as possible. Players can upgrade shops to attract customers and invite their friends.
Brands should use this opportunity to help consumers discover the story of the brand in ways they never could before. However, keep in mind that when navigating new experiences, users lean on familiar cues to successfully engage. Balance novelty with familiarity to reduce the learning curve associated with your space.
Louis Vuitton created Louis the Game, a virtual adventure where consumers become the protagonist, Vivienne, and travel in search of 200 birthday candles, unique accessories, and 30 exclusive NFTs. Along the way, consumers uncover milestones in Louis Vuitton’s brand history.
Nike secured a CryptoKicks patent which pairs a physical pair of shoes with an NFT. Owners can “breed” two NFTs to create a shoe “offspring.” Nike has said that it would design the physical version of the resultant offspring into custom shoes.
Gamified experiences represent a unique opportunity for brands to foster lasting engagement with their customers. Brands can utilize the game design principles inherent in virtual worlds to create experiences that make users feel invested and keep them coming back for more.
Forever 21 is gamifying fashion retail and encouraging users to express their individuality in Roblox. Users can customize and manage their own retail stores as they try to become the "top shop.” Along the way, they can earn points, roleplay and discover rare, hidden items.
It is important to align your metaverse strategy with the rest of your omnichannel customer experience. Rather than thinking about the metaverse as a separation from or replacement for your e-commerce or physical spaces, imagine how it can complement and fill gaps in the rest of your customer journey. Provide the ability to enter your metaverse experience from other channels and include contextualized CTAs throughout that encourage users to take the next step in engaging with your brand.
67% of customers say that their standard for good customer experience is higher than ever before, and 73% say that one very good customer experience raises their expectations of other companies (according to Salesforce).
As consumer mindsets continue to evolve and expectations continue to rise, it is important to meet consumers where they are and design with their motivations and needs in mind.
Many of these principles tie closely with those used by game designers and themed entertainment specialists around the world. Luckily, here at Valtech, we have a team of experts in that space. If you are interested in more tips and tricks on how to create immersive storylines that put users at the heart of the story, check out our article on the 7 Principles for Creating Immersive Worlds or our Themed Entertainment Studio website to learn more!
Valtech combines a unique blend of retail, themed entertainment, and connected experience strategy expertise that positions us perfectly to help clients imagine and design engaging experiences in virtual worlds. Reach out if you want help determining if the metaverse is right for your business goals or designing an experience that will leave a lasting impact on your target audience. We are looking forward to hearing from you!